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ENEMY ENCYCLOPEDIA

Charred

Regular enemy
Japanese name
チャード
English name
Charred
Charred
Classification / current form
Regular enemy · Normal form

Source settings for the current form. Activation conditions, final in-game health and damage multipliers are unverified.

Base Attributes

Base health
42

World Classification

Overworld lineage

Lineage does not limit spawn locations. Candidates do not guarantee actual appearances.

Damage Affinities

Coefficients are source settings; final damage multipliers are unverified.

Damage typeCoefficientRelation
Ice×1.25Weakness direction
Fire×0.75Resistance direction
Shared-setting Candidates

Inheritance and override order are unverified; these are not combined with direct values.

  • Blast ×1.5 · Weakness direction
  • Base ×1 · Neutral setting

Status Effects

Outgoing, self-applied and immunity settings are separate; actual application conditions are unverified.

Ability-specific Status Settings

  • Burned · Melee attack

Attacks & Abilities

Descriptive names and values reflect source settings. Time/distance units, activation conditions and final behavior are unverified. Cards with the same heading are separate source settings; their values are not combined.

Melee attack

Form-specific Override Settings

Damage setting · Override
12
Shared Ability Candidates

Shared-setting candidates. Selection and activation for this enemy are unverified.

  • Melee attack
  • Stagger setting

Enemy Soul Enchantments

Separate from equipment enchantments. Assignment candidates and probabilities for this enemy are unverified.

Shared Soul Enchantments

Names from shared definitions; this does not establish assignment to this enemy.

  • Toxic
  • Freezing
  • Zapping
  • Burning
  • Slasher
  • Sniper
  • Swiftness
  • Persistence
  • Orb Caster
  • Life Leech
  • Soul Wave
  • Bubble Shield

Appearance Candidates

Area and quest candidates; actual appearances are unverified.

Spawn locations have not been confirmed yet. This does not mean the enemy cannot appear.

Verification Details

Based on source definitions. Final in-game values, behavior and appearances are unverified. Omitted fields do not mean none or zero.